CompoundPath
A compound path is a complex path that is made up of one or more simple sub-paths. It can have the nonzero fill rule, or the evenodd rule applied. Both rules use mathematical equations to determine if any region is outside or inside the final shape. The evenodd rule is more predictable: Every other region within a such a compound path is a hole, regardless of path direction.
All the paths in a compound path take on the style of the compound path and can be accessed through its item.children list.
Constructors
CompoundPath(object)Creates a new compound path item from an object description and places it at the top of the active layer.
Parameters:
object:Object— an object containing properties to be set on the path
Returns:
CompoundPath— the newly created path
Example:
var path = new CompoundPath({ children: [ new Path.Circle({ center: new Point(50, 50), radius: 30 }), new Path.Circle({ center: new Point(50, 50), radius: 10 }) ], fillColor: 'black', selected: true });CompoundPath(pathData)Creates a new compound path item from SVG path-data and places it at the top of the active layer.
Parameters:
pathData:String— the SVG path-data that describes the geometry of this path
Returns:
CompoundPath— the newly created path
Example:
var pathData = 'M20,50c0,-16.56854 13.43146,-30 30,-30c16.56854,0 30,13.43146 30,30c0,16.56854 -13.43146,30 -30,30c-16.56854,0 -30,-13.43146 -30,-30z M50,60c5.52285,0 10,-4.47715 10,-10c0,-5.52285 -4.47715,-10 -10,-10c-5.52285,0 -10,4.47715 -10,10c0,5.52285 4.47715,10 10,10z'; var path = new CompoundPath(pathData); path.fillColor = 'black';
Properties
closedSpecifies whether the compound-path is fully closed, meaning all its contained sub-paths are closed path.
Type:
Boolean
See also:
path.closed
firstSegmentThe first Segment contained within the compound-path, a short-cut to calling
path.firstSegmentonitem.firstChild.Read only.
Type:
Segment
lastSegmentThe last Segment contained within the compound-path, a short-cut to calling
path.lastSegmentonitem.lastChild.Read only.
Type:
Segment
curvesAll the curves contained within the compound-path, from all its child
Pathitems.Read only.
Type:
Array of
Curveobjects
firstCurveThe first Curve contained within the compound-path, a short-cut to calling
path.firstCurveonitem.firstChild.Read only.
Type:
Curve
lastCurveThe last Curve contained within the compound-path, a short-cut to calling
path.lastCurveonitem.lastChild.Read only.
Type:
Curve
areaThe area that the compound-path’s geometry is covering, calculated by getting the
path.areaof each sub-path and it adding up. Note that self-intersecting paths and sub-paths of different orientation can result in areas that cancel each other out.Read only.
Type:
Number
lengthThe total length of all sub-paths in this compound-path, calculated by getting the
path.lengthof each sub-path and it adding up.Read only.
Type:
Number
Properties inherited from Item
ItemidThe unique id of the item.
Read only.
Type:
Number
classNameThe class name of the item as a string.
Values:
'Group','Layer','Path','CompoundPath','Shape','Raster','SymbolItem','PointText'Type:
String
nameThe name of the item. If the item has a name, it can be accessed by name through its parent’s children list.
Type:
String
Example:
styleThe path style of the item.
Type:
Style
Example:Applying several styles to an item in one go, by passing an object to its style property:
Example:Copying the style of another item:
Example:Applying the same style object to multiple items:
lockedSpecifies whether the item is locked. When set to
true, item interactions with the mouse are disabled.Default:
falseType:
Boolean
Example:
visibleSpecifies whether the item is visible. When set to
false, the item won’t be drawn.Default:
trueType:
Boolean
Example:Hiding an item:
blendModeThe blend mode with which the item is composited onto the canvas. Both the standard canvas compositing modes, as well as the new CSS blend modes are supported. If blend-modes cannot be rendered natively, they are emulated. Be aware that emulation can have an impact on performance.
Values:
'normal','multiply','screen','overlay','soft-light','hard- light','color-dodge','color-burn','darken','lighten','difference','exclusion','hue','saturation','luminosity','color','add','subtract','average','pin-light','negation','source-over','source-in','source-out','source-atop','destination-over','destination-in','destination-out','destination-atop','lighter','darker','copy','xor'Default:
'normal'Type:
String
Example:Setting an item's blend mode:
opacityThe opacity of the item as a value between
0and1.Default:
1Type:
Number
Example:Making an item 50% transparent:
selectedSpecifies whether the item is selected. This will also return
trueforGroupitems if they are partially selected, e.g. groups containing selected or partially selected paths.Paper.js draws the visual outlines of selected items on top of your project. This can be useful for debugging, as it allows you to see the construction of paths, position of path curves, individual segment points and bounding boxes of symbol and raster items.
Default:
falseType:
BooleanSee also:
project.selectedItemssegment.selectedcurve.selectedpoint.selected
Example:Selecting an item:
clipMaskSpecifies whether the item defines a clip mask. This can only be set on paths and compound paths, and only if the item is already contained within a clipping group.
Default:
falseType:
Boolean
dataA plain javascript object which can be used to store arbitrary data on the item.
Type:
Object
Example:
Example:
Example:
Example:
Position and Bounding Boxes
positionThe item’s position within the parent item’s coordinate system. By default, this is the
rectangle.centerof the item’sboundsrectangle.Type:
Point
Example:Changing the position of a path:
Example:Changing the x coordinate of an item's position:
pivotThe item’s pivot point specified in the item coordinate system, defining the point around which all transformations are hinging. This is also the reference point for
position. By default, it is set tonull, meaning therectangle.centerof the item’sboundsrectangle is used as pivot.Default:
nullType:
Point
boundsThe bounding rectangle of the item excluding stroke width.
Type:
Rectangle
strokeBoundsThe bounding rectangle of the item including stroke width.
Type:
Rectangle
handleBoundsThe bounding rectangle of the item including handles.
Type:
Rectangle
internalBoundsThe bounding rectangle of the item without any matrix transformations.
Typical use case would be drawing a frame around the object where you want to draw something of the same size, position, rotation, and scaling, like a selection frame.
Type:
Rectangle
rotationThe current rotation angle of the item, as described by its
matrix. Please note that this only returns meaningful values for items withapplyMatrixset tofalse, meaning they do not directly bake transformations into their content.Type:
Number
scalingThe current scale factor of the item, as described by its
matrix. Please note that this only returns meaningful values for items withapplyMatrixset tofalse, meaning they do not directly bake transformations into their content.Type:
Point
matrixThe item’s transformation matrix, defining position and dimensions in relation to its parent item in which it is contained.
Type:
Matrix
globalMatrixThe item’s global transformation matrix in relation to the global project coordinate space. Note that the view’s transformations resulting from zooming and panning are not factored in.
Read only.
Type:
Matrix
viewMatrixThe item’s global matrix in relation to the view coordinate space. This means that the view’s transformations resulting from zooming and panning are factored in.
Read only.
Type:
Matrix
applyMatrixControls whether the transformations applied to the item (e.g. through
transform(matrix),rotate(angle),scale(scale), etc.) are stored in itsmatrixproperty, or whether they are directly applied to its contents or children (passed on to the segments inPathitems, the children ofGroupitems, etc.).Default:
trueType:
Boolean
Project Hierarchy
projectThe project that this item belongs to.
Read only.
Type:
Project
viewThe view that this item belongs to.
Read only.
Type:
View
layerThe layer that this item is contained within.
Read only.
Type:
Layer
parentThe item that this item is contained within.
Type:
Item
Example:
Example:Setting the parent of the item to another item
Example:Setting the parent of an item in the constructor
childrenThe children items contained within this item. Items that define a
namecan also be accessed by name.Please note: The children array should not be modified directly using array functions. To remove single items from the children list, use
item.remove(), to remove all items from the children list, useitem.removeChildren(). To add items to the children list, useitem.addChild(item)oritem.insertChild(index, item).Type:
Array of
Itemobjects
Example:Accessing items in the children array:
Example:Accessing children by name:
Example:Passing an array of items to item.children:
firstChildThe first item contained within this item. This is a shortcut for accessing
item.children[0].Read only.
Type:
Item
lastChildThe last item contained within this item.This is a shortcut for accessing
item.children[item.children.length - 1].Read only.
Type:
Item
nextSiblingThe next item on the same level as this item.
Read only.
Type:
Item
previousSiblingThe previous item on the same level as this item.
Read only.
Type:
Item
indexThe index of this item within the list of its parent’s children.
Read only.
Type:
Number
Stroke Style
strokeColorThe color of the stroke.
Type:
Color⟋null
Example:Setting the stroke color of a path:
strokeWidthThe width of the stroke.
Type:
Number
Example:Setting an item's stroke width:
strokeCapThe shape to be used at the beginning and end of open
Pathitems, when they have a stroke.Values:
'round','square','butt'Default:
'butt'Type:
String
Example:A look at the different stroke caps:
strokeJoinThe shape to be used at the segments and corners of
Pathitems when they have a stroke.Values:
'miter','round','bevel'Default:
'miter'Type:
String
Example:A look at the different stroke joins:
dashOffsetThe dash offset of the stroke.
Default:
0Type:
Number
strokeScalingSpecifies whether the stroke is to be drawn taking the current affine transformation into account (the default behavior), or whether it should appear as a non-scaling stroke.
Default:
trueType:
Boolean
dashArraySpecifies an array containing the dash and gap lengths of the stroke.
Default:
[]Type:
Array of
Numbers
Example:
miterLimitThe miter limit of the stroke. When two line segments meet at a sharp angle and miter joins have been specified for
item.strokeJoin, it is possible for the miter to extend far beyond theitem.strokeWidthof the path. The miterLimit imposes a limit on the ratio of the miter length to theitem.strokeWidth.Default:
10Type:
Number
Fill Style
fillColorThe fill color of the item.
Type:
Color⟋null
Example:Setting the fill color of a path to red:
fillRuleThe fill-rule with which the shape gets filled. Please note that only modern browsers support fill-rules other than
'nonzero'.Values:
'nonzero','evenodd'Default:
'nonzero'Type:
String
Shadow Style
shadowColorThe shadow color.
Type:
Color⟋null
Example:Creating a circle with a black shadow:
shadowBlurThe shadow’s blur radius.
Default:
0Type:
Number
shadowOffsetThe shadow’s offset.
Default:
0Type:
Point
Selection Style
selectedColorThe color the item is highlighted with when selected. If the item does not specify its own color, the color defined by its layer is used instead.
Type:
Color⟋null
Event Handlers
onFrameItem level handler function to be called on each frame of an animation. The function receives an event object which contains information about the frame event:
Type:
Function⟋nullOptions:
event.count: Number— the number of times the frame event was firedevent.time: Number— the total amount of time passed since the first frame event in secondsevent.delta: Number— the time passed in seconds since the last frame eventSee also:
view.onFrame
Example:Creating an animation:
onMouseDownThe function to be called when the mouse button is pushed down on the item. The function receives a
MouseEventobject which contains information about the mouse event. Note that such mouse events bubble up the scene graph hierarchy and will reach the view, unless they are stopped withevent.stopPropagation() or by returningfalsefrom the handler.Type:
Function⟋nullSee also:
view.onMouseDown
Example:Press the mouse button down on the circle shaped path, to make it red:
Example:Press the mouse on the circle shaped paths to remove them:
onMouseDragThe function to be called when the mouse position changes while the mouse is being dragged over the item. The function receives a
MouseEventobject which contains information about the mouse event. Note that such mouse events bubble up the scene graph hierarchy and will reach the view, unless they are stopped withevent.stopPropagation() or by returningfalsefrom the handler.Type:
Function⟋nullSee also:
view.onMouseDrag
Example:Press and drag the mouse on the blue circle to move it:
onMouseUpThe function to be called when the mouse button is released over the item. The function receives a
MouseEventobject which contains information about the mouse event. Note that such mouse events bubble up the scene graph hierarchy and will reach the view, unless they are stopped withevent.stopPropagation() or by returningfalsefrom the handler.Type:
Function⟋nullSee also:
view.onMouseUp
Example:Release the mouse button over the circle shaped path, to make it red:
onClickThe function to be called when the mouse clicks on the item. The function receives a
MouseEventobject which contains information about the mouse event. Note that such mouse events bubble up the scene graph hierarchy and will reach the view, unless they are stopped withevent.stopPropagation() or by returningfalsefrom the handler.Type:
Function⟋nullSee also:
view.onClick
Example:Click on the circle shaped path, to make it red:
Example:Click on the circle shaped paths to remove them:
onDoubleClickThe function to be called when the mouse double clicks on the item. The function receives a
MouseEventobject which contains information about the mouse event. Note that such mouse events bubble up the scene graph hierarchy and will reach the view, unless they are stopped withevent.stopPropagation() or by returningfalsefrom the handler.Type:
Function⟋nullSee also:
view.onDoubleClick
Example:Double click on the circle shaped path, to make it red:
Example:Double click on the circle shaped paths to remove them:
onMouseMoveThe function to be called repeatedly while the mouse moves over the item. The function receives a
MouseEventobject which contains information about the mouse event. Note that such mouse events bubble up the scene graph hierarchy and will reach the view, unless they are stopped withevent.stopPropagation() or by returningfalsefrom the handler.Type:
Function⟋nullSee also:
view.onMouseMove
Example:Move over the circle shaped path, to change its opacity:
onMouseEnterThe function to be called when the mouse moves over the item. This function will only be called again, once the mouse moved outside of the item first. The function receives a
MouseEventobject which contains information about the mouse event. Note that such mouse events bubble up the scene graph hierarchy and will reach the view, unless they are stopped withevent.stopPropagation() or by returningfalsefrom the handler.Type:
Function⟋nullSee also:
view.onMouseEnter
Example:When you move the mouse over the item, its fill color is set to red. When you move the mouse outside again, its fill color is set back to black.
Example:When you click the mouse, you create new circle shaped items. When you move the mouse over the item, its fill color is set to red. When you move the mouse outside again, its fill color is set back to black.
onMouseLeaveThe function to be called when the mouse moves out of the item. The function receives a
MouseEventobject which contains information about the mouse event. Note that such mouse events bubble up the scene graph hierarchy and will reach the view, unless they are stopped withevent.stopPropagation() or by returningfalsefrom the handler.Type:
Function⟋nullSee also:
view.onMouseLeave
Example:Move the mouse over the circle shaped path and then move it out of it again to set its fill color to red:
Methods inherited from Item
Itemset(props)Sets the properties of the passed object literal on this item to the values defined in the object literal, if the item has property of the given name (or a setter defined for it).
Parameters:
props:ObjectReturns:
Item— the item itself
Example:Setting properties through an object literal
clone([options])Clones the item within the same project and places the copy above the item.
Options:
insert: undefined— specifies whether the copy should be inserted into the scene graph. When set totrue, it is inserted above the original — default:truedeep: undefined— specifies whether the item’s children should also be cloned — default:trueParameters:
options:Object— optional, default:{ insert: true, deep: true }Returns:
Item— the newly cloned item
Example:Cloning items:
copyContent(source)Copies the content of the specified item over to this item.
Parameters:
source:Item— the item to copy the content from
copyAttributes(source, excludeMatrix)Copies all attributes of the specified item over to this item. This includes its style, visibility, matrix, pivot, blend-mode, opacity, selection state, data, name, etc.
Parameters:
source:Item— the item to copy the attributes fromexcludeMatrix:Boolean— whether to exclude the transformation matrix when copying all attributes
Geometric Tests
contains(point)Checks whether the item’s geometry contains the given point.
Parameters:
point:Point— the point to check forReturns:
Boolean
Example:Click within and outside the star below Create a star shaped path:
isInside(rect)Parameters:
rect:Rectangle— the rectangle to check againstReturns:
Boolean
intersects(item)Parameters:
item:Item— the item to check againstReturns:
Boolean
Hit-testing, Fetching and Matching Items
hitTest(point[, options])Performs a hit-test on the item and its children (if it is a
GrouporLayer) at the location of the specified point, returning the first found hit.The options object allows you to control the specifics of the hit- test and may contain a combination of the following values:
Options:
options.tolerance: Number— the tolerance of the hit-test — default:paperScope.settings.hitToleranceoptions.class: Function— only hit-test against a specific item class, or any of its sub-classes, by providing the constructor function against which aninstanceofcheck is performed:Group,Layer,Path,CompoundPath,Shape,Raster,SymbolItem,PointText, …options.match: Function— a match function to be called for each found hit result: Returntrueto return the result,falseto keep searchingoptions.fill: Boolean— hit-test the fill of items — default:trueoptions.stroke: Boolean— hit-test the stroke of path items, taking into account the setting of stroke color and width — default:trueoptions.segments: Boolean— hit-test forsegment.pointofPathitems — default:trueoptions.curves: Boolean— hit-test the curves of path items, without taking the stroke color or width into accountoptions.handles: Boolean— hit-test for the handles (segment.handleIn/segment.handleOut) of path segments.options.ends: Boolean— only hit-test for the first or last segment points of open path itemsoptions.position: Boolean— hit-test theitem.positionof of items, which depends on the setting ofitem.pivotoptions.center: Boolean— hit-test therectangle.centerof the bounding rectangle of items (item.bounds)options.bounds: Boolean— hit-test the corners and side-centers of the bounding rectangle of items (item.bounds)options.guides: Boolean— hit-test items that haveItem#guideset totrueoptions.selected: Boolean— only hit selected itemsParameters:
point:Point— the point where the hit-test should be performed (in global coordinates system).options:Object— optional, default:{ fill: true, stroke: true, segments: true, tolerance: settings.hitTolerance }Returns:
HitResult— a hit result object describing what exactly was hit ornullif nothing was hit
hitTestAll(point[, options])Performs a hit-test on the item and its children (if it is a
GrouporLayer) at the location of the specified point, returning all found hits.The options object allows you to control the specifics of the hit- test. See
hitTest(point[, options])for a list of all options.Parameters:
point:Point— the point where the hit-test should be performed (in global coordinates system).options:Object— optional, default:{ fill: true, stroke: true, segments: true, tolerance: settings.hitTolerance }Returns:
Array of HitResultobjects — hit result objects for all hits, describing what exactly was hit ornullif nothing was hitSee also:
hitTest(point[, options]);
matches(options)Checks whether the item matches the criteria described by the given object, by iterating over all of its properties and matching against their values through
matches(name, compare).See
project.getItems(options)for a selection of illustrated examples.Parameters:
options:Object⟋Function— the criteria to match againstReturns:
Boolean—trueif the item matches all the criteria,falseotherwiseSee also:
getItems(options)
matches(name, compare)Checks whether the item matches the given criteria. Extended matching is possible by providing a compare function or a regular expression. Matching points, colors only work as a comparison of the full object, not partial matching (e.g. only providing the x-coordinate to match all points with that x-value). Partial matching does work for
item.data.See
project.getItems(options)for a selection of illustrated examples.Parameters:
name:String— the name of the state to match againstcompare:Object— the value, function or regular expression to compare againstReturns:
Boolean—trueif the item matches the state,falseotherwiseSee also:
getItems(options)
getItems(options)Fetch the descendants (children or children of children) of this item that match the properties in the specified object. Extended matching is possible by providing a compare function or regular expression. Matching points, colors only work as a comparison of the full object, not partial matching (e.g. only providing the x- coordinate to match all points with that x-value). Partial matching does work for
item.data.Matching items against a rectangular area is also possible, by setting either
options.insideoroptions.overlappingto a rectangle describing the area in which the items either have to be fully or partly contained.See
project.getItems(options)for a selection of illustrated examples.Options:
options.recursive: Boolean— whether to loop recursively through all children, or stop at the current level — default:trueoptions.match: Function— a match function to be called for each item, allowing the definition of more flexible item checks that are not bound to properties. If no other match properties are defined, this function can also be passed instead of theoptionsobjectoptions.class: Function— the constructor function of the item type to match againstoptions.inside: Rectangle— the rectangle in which the items need to be fully containedoptions.overlapping: Rectangle— the rectangle with which the items need to at least partly overlapParameters:
options:Object⟋Function— the criteria to match againstReturns:
Array of Itemobjects — the list of matching descendant itemsSee also:
matches(options)
getItem(options)Fetch the first descendant (child or child of child) of this item that matches the properties in the specified object. Extended matching is possible by providing a compare function or regular expression. Matching points, colors only work as a comparison of the full object, not partial matching (e.g. only providing the x- coordinate to match all points with that x-value). Partial matching does work for
item.data. Seeproject.getItems(match)for a selection of illustrated examples.Parameters:
options:Object⟋Function— the criteria to match againstReturns:
Item— the first descendant item matching the given criteriaSee also:
getItems(options)
Importing / Exporting JSON and SVG
exportJSON([options])Exports (serializes) the item with its content and child items to a JSON data string.
Options:
options.asString: Boolean— whether the JSON is returned as aObjector aString— default:trueoptions.precision: Number— the amount of fractional digits in numbers used in JSON data — default:5Parameters:
options:Object— the serialization options — optionalReturns:
String— the exported JSON data
importJSON(json)Imports (deserializes) the stored JSON data into this item. If the data describes an item of the same class or a parent class of the item, the data is imported into the item itself. If not, the imported item is added to this item’s
item.childrenlist. Note that not all type of items can have children.Parameters:
json:String— the JSON data to import fromReturns:
Item
exportSVG([options])importSVG(svg[, options])Converts the provided SVG content into Paper.js items and adds them to the this item’s children list. Note that the item is not cleared first. You can call
item.removeChildren() to do so.Options:
options.expandShapes: Boolean— whether imported shape items should be expanded to path items — default:falseoptions.onLoad: Function— the callback function to call once the SVG content is loaded from the given URL receiving two arguments: the converteditemand the originalsvgdata as a string. Only required when loading from external resources.options.onError: Function— the callback function to call if an error occurs during loading. Only required when loading from external resources.options.insert: Boolean— whether the imported items should be added to the item thatimportSVG()is called on — default:trueoptions.applyMatrix: Boolean— whether the imported items should have their transformation matrices applied to their contents or not — default:paperScope.settings.applyMatrixParameters:
svg:SVGElement⟋String— the SVG content to import, either as a SVG DOM node, a string containing SVG content, or a string describing the URL of the SVG file to fetch.options:Object— the import options — optionalReturns:
Item— the newly created Paper.js item containing the converted SVG content
importSVG(svg, onLoad)Imports the provided external SVG file, converts it into Paper.js items and adds them to the this item’s children list. Note that the item is not cleared first. You can call
item.removeChildren() to do so.Parameters:
svg:SVGElement⟋String— the URL of the SVG file to fetch.onLoad:Function— the callback function to call once the SVG content is loaded from the given URL receiving two arguments: the converteditemand the originalsvgdata as a string. Only required when loading from external files.Returns:
Item— the newly created Paper.js item containing the converted SVG content
Hierarchy Operations
addChild(item)Adds the specified item as a child of this item at the end of the its
childrenlist. You can use this function for groups, compound paths and layers.Parameters:
item:Item— the item to be added as a childReturns:
Item— the added item, ornullif adding was not possible
insertChild(index, item)Inserts the specified item as a child of this item at the specified index in its
childrenlist. You can use this function for groups, compound paths and layers.Parameters:
index:Number— the index at which to insert the itemitem:Item— the item to be inserted as a childReturns:
Item— the inserted item, ornullif inserting was not possible
addChildren(items)Adds the specified items as children of this item at the end of the its children list. You can use this function for groups, compound paths and layers.
Parameters:
items:Array ofItemobjects — the items to be added as childrenReturns:
Array of Itemobjects — the added items, ornullif adding was not possible
insertChildren(index, items)Inserts the specified items as children of this item at the specified index in its
childrenlist. You can use this function for groups, compound paths and layers.Parameters:
index:Numberitems:Array ofItemobjects — the items to be appended as childrenReturns:
Array of Itemobjects — the inserted items, ornullif inserted was not possible
insertAbove(item)Inserts this item above the specified item.
Parameters:
item:Item— the item above which it should be insertedReturns:
Item— the inserted item, ornullif inserting was not possible
insertBelow(item)Inserts this item below the specified item.
Parameters:
item:Item— the item below which it should be insertedReturns:
Item— the inserted item, ornullif inserting was not possible
sendToBack()Sends this item to the back of all other items within the same parent.
bringToFront()Brings this item to the front of all other items within the same parent.
addTo(owner)Adds it to the specified owner, which can be either a
Itemor aProject.Parameters:
owner:Project⟋Layer⟋Group⟋CompoundPath— the item or project to add the item toReturns:
Item— the item itself, if it was successfully added
copyTo(owner)Clones the item and adds it to the specified owner, which can be either a
Itemor aProject.Parameters:
owner:Project⟋Layer⟋Group⟋CompoundPath— the item or project to copy the item toReturns:
Item— the new copy of the item, if it was successfully added
reduce(options)If this is a group, layer or compound-path with only one child-item, the child-item is moved outside and the parent is erased. Otherwise, the item itself is returned unmodified.
Parameters:
options:Returns:
Item— the reduced item
remove()Removes the item and all its children from the project. The item is not destroyed and can be inserted again after removal.
Returns:
Boolean—trueif the item was removed,falseotherwise
replaceWith(item)Replaces this item with the provided new item which will takes its place in the project hierarchy instead.
Parameters:
item:Item— the item that will replace this itemReturns:
Boolean—trueif the item was replaced,falseotherwise
removeChildren()Removes all of the item’s
children(if any).Returns:
Array of Itemobjects — an array containing the removed items
removeChildren(start[, end])Removes the children from the specified
startindex to and excluding theendindex from the parent’schildrenarray.Parameters:
start:Number— the beginning index, inclusiveend:Number— the ending index, exclusive — optional, default:children.lengthReturns:
Array of Itemobjects — an array containing the removed items
reverseChildren()Reverses the order of the item’s children
Tests
isEmpty([recursively])Specifies whether the item has any content or not. The meaning of what content is differs from type to type. For example, a
Groupwith no children, aTextItemwith no text content and aPathwith no segments all are considered empty.Parameters:
recursively:Boolean— whether an item with children should be considered empty if all its descendants are empty — optional, default:falseReturns:
Boolean
Style Tests
hasFill()Checks whether the item has a fill.
Returns:
Boolean—trueif the item has a fill,falseotherwise
hasStroke()Checks whether the item has a stroke.
Returns:
Boolean—trueif the item has a stroke,falseotherwise
hasShadow()Checks whether the item has a shadow.
Returns:
Boolean—trueif the item has a shadow,falseotherwise
Hierarchy Tests
hasChildren()Checks if the item contains any children items.
Returns:
Boolean—trueit has one or more children,falseotherwise
isInserted()Checks whether the item and all its parents are inserted into scene graph or not.
Returns:
Boolean—trueif the item is inserted into the scene graph,falseotherwise
isAbove(item)Checks if this item is above the specified item in the stacking order of the project.
Parameters:
item:Item— the item to check againstReturns:
Boolean—trueif it is above the specified item,falseotherwise
isBelow(item)Checks if the item is below the specified item in the stacking order of the project.
Parameters:
item:Item— the item to check againstReturns:
Boolean—trueif it is below the specified item,falseotherwise
isParent(item)Checks whether the specified item is the parent of the item.
Parameters:
item:Item— the item to check againstReturns:
Boolean—trueif it is the parent of the item,falseotherwise
isChild(item)Checks whether the specified item is a child of the item.
Parameters:
item:Item— the item to check againstReturns:
Boolean—trueit is a child of the item,falseotherwise
isDescendant(item)Checks if the item is contained within the specified item.
Parameters:
item:Item— the item to check againstReturns:
Boolean—trueif it is inside the specified item,falseotherwise
isAncestor(item)Checks if the item is an ancestor of the specified item.
Parameters:
item:Item— the item to check againstReturns:
Boolean—trueif the item is an ancestor of the specified item,falseotherwise
isSibling(item)Checks if the item is an a sibling of the specified item.
Parameters:
item:Item— the item to check againstReturns:
Boolean—trueif the item is aa sibling of the specified item,falseotherwise
isGroupedWith(item)Checks whether the item is grouped with the specified item.
Parameters:
item:ItemReturns:
Boolean—trueif the items are grouped together,falseotherwise
Transform Functions
translate(delta)Translates (moves) the item by the given offset views.
Parameters:
delta:Point— the offset to translate the item by
rotate(angle[, center])Rotates the item by a given angle around the given center point.
Angles are oriented clockwise and measured in degrees.
Parameters:
angle:Number— the rotation anglecenter:Point— optional, default:item.positionSee also:
matrix.rotate(angle[, center])
Example:Rotating an item:
Example:Rotating an item around a specific point:
scale(scale[, center])Scales the item by the given value from its center point, or optionally from a supplied point.
Parameters:
scale:Number— the scale factorcenter:Point— optional, default:item.position
Example:Scaling an item from its center point:
Example:Scaling an item from a specific point:
scale(hor, ver[, center])Scales the item by the given values from its center point, or optionally from a supplied point.
Parameters:
hor:Number— the horizontal scale factorver:Number— the vertical scale factorcenter:Point— optional, default:item.position
Example:Scaling an item horizontally by 300%:
shear(shear[, center])Shears the item by the given value from its center point, or optionally by a supplied point.
Parameters:
shear:Point— the horizontal and vertical shear factors as a pointcenter:Point— optional, default:item.positionSee also:
matrix.shear(shear[, center])
shear(hor, ver[, center])Shears the item by the given values from its center point, or optionally by a supplied point.
Parameters:
hor:Number— the horizontal shear factorver:Number— the vertical shear factorcenter:Point— optional, default:item.positionSee also:
matrix.shear(hor, ver[, center])
skew(skew[, center])Skews the item by the given angles from its center point, or optionally by a supplied point.
Parameters:
skew:Point— the horizontal and vertical skew angles in degreescenter:Point— optional, default:item.positionSee also:
matrix.shear(skew[, center])
skew(hor, ver[, center])Skews the item by the given angles from its center point, or optionally by a supplied point.
Parameters:
hor:Number— the horizontal skew angle in degreesver:Number— the vertical sskew angle in degreescenter:Point— optional, default:item.positionSee also:
matrix.shear(hor, ver[, center])
transform(matrix)Transform the item.
Parameters:
matrix:Matrix— the matrix by which the item shall be transformed
globalToLocal(point)Converts the specified point from global project coordinate space to the item’s own local coordinate space.
Parameters:
point:Point— the point to be transformedReturns:
Point— the transformed point as a new instance
localToGlobal(point)Converts the specified point from the item’s own local coordinate space to the global project coordinate space.
Parameters:
point:Point— the point to be transformedReturns:
Point— the transformed point as a new instance
parentToLocal(point)Converts the specified point from the parent’s coordinate space to item’s own local coordinate space.
Parameters:
point:Point— the point to be transformedReturns:
Point— the transformed point as a new instance
localToParent(point)Converts the specified point from the item’s own local coordinate space to the parent’s coordinate space.
Parameters:
point:Point— the point to be transformedReturns:
Point— the transformed point as a new instance
fitBounds(rectangle[, fill])Transform the item so that its
boundsfit within the specified rectangle, without changing its aspect ratio.Parameters:
rectangle:Rectanglefill:Boolean— optional, default:false
Example:Fitting an item to the bounding rectangle of another item's bounding rectangle:
Example:Fitting an item to the bounding rectangle of another item's bounding rectangle with the fill parameter set to true:
Example:Fitting an item to the bounding rectangle of the view
Event Handling
on(type, function)Attaches an event handler to the item.
Parameters:
type:String— the type of event:‘frame’,mousedown’,‘mouseup’,‘mousedrag’,‘click’,‘doubleclick’,‘mousemove’,‘mouseenter’,‘mouseleave’function:Function— the function to be called when the event occurs, receiving aMouseEventorEventobject as its sole argumentReturns:
Item— this item itself, so calls can be chained
Example:Change the fill color of the path to red when the mouse enters its shape and back to black again, when it leaves its shape.
on(object)Attaches one or more event handlers to the item.
Parameters:
object:Object— an object containing one or more of the following properties:frame,mousedown,mouseup,mousedrag,click,doubleclick,mousemove,mouseenter,mouseleaveReturns:
Item— this item itself, so calls can be chained
Example:Change the fill color of the path to red when the mouse enters its shape and back to black again, when it leaves its shape.
Example:When you click the mouse, you create new circle shaped items. When you move the mouse over the item, its fill color is set to red. When you move the mouse outside again, its fill color is set black.
off(type, function)Detach an event handler from the item.
Parameters:
type:String— the type of event:‘frame’,mousedown’,‘mouseup’,‘mousedrag’,‘click’,‘doubleclick’,‘mousemove’,‘mouseenter’,‘mouseleave’function:Function— the function to be detachedReturns:
Item— this item itself, so calls can be chained
off(object)Detach one or more event handlers to the item.
Parameters:
object:Object— an object containing one or more of the following properties:frame,mousedown,mouseup,mousedrag,click,doubleclick,mousemove,mouseenter,mouseleaveReturns:
Item— this item itself, so calls can be chained
emit(type, event)Emit an event on the item.
Parameters:
type:String— the type of event:‘frame’,mousedown’,‘mouseup’,‘mousedrag’,‘click’,‘doubleclick’,‘mousemove’,‘mouseenter’,‘mouseleave’event:Object— an object literal containing properties describing the eventReturns:
Boolean—trueif the event had listeners,falseotherwise
responds(type)Check if the item has one or more event handlers of the specified type.
Parameters:
type:String— the type of event:‘frame’,mousedown’,‘mouseup’,‘mousedrag’,‘click’,‘doubleclick’,‘mousemove’,‘mouseenter’,‘mouseleave’Returns:
Boolean—trueif the item has one or more event handlers of the specified type,falseotherwise
Remove On Event
removeOn(options)Removes the item when the events specified in the passed options object occur.
Options:
options.move: undefined— {Boolean) remove the item when the nexttool.onMouseMoveevent is fired.options.drag: undefined— {Boolena) remove the item when the nexttool.onMouseDragevent is fired.options.down: undefined— {Boolean) remove the item when the nexttool.onMouseDownevent is fired.options.up: undefined— {Boolean) remove the item when the nexttool.onMouseUpevent is fired.Parameters:
options:Object
Example:Click and drag below:
removeOnMove()Removes the item when the next
tool.onMouseMoveevent is fired.Example:Move your mouse below:
removeOnDown()Removes the item when the next
tool.onMouseDownevent is fired.Example:Click a few times below:
removeOnDrag()Removes the item when the next
tool.onMouseDragevent is fired.Example:Click and drag below:
removeOnUp()Removes the item when the next
tool.onMouseUpevent is fired.Example:Click a few times below:
Tweening Functions
tween(from, to, options)Tween item between two states.
Options:
options.duration: Number— the duration of the tweeningoptions.easing: Function⟋String— an easing function or the type of the easing:‘linear’ ‘easeInQuad’ ‘easeOutQuad’ ‘easeInOutQuad’ ‘easeInCubic’ ‘easeOutCubic’ ‘easeInOutCubic’ ‘easeInQuart’ ‘easeOutQuart’ ‘easeInOutQuart’ ‘easeInQuint’ ‘easeOutQuint’ ‘easeInOutQuint’— default:‘linear’options.start: Boolean— whether to start tweening automatically — default:trueParameters:
from:Object— the state at the start of the tweeningto:Object— the state at the end of the tweeningoptions:Object⟋Number— the options or the durationReturns:
Tween
Example:Tween fillColor:
Example:Tween rotation:
tween(to, options)Tween item to a state.
Parameters:
to:Object— the state at the end of the tweeningoptions:Object⟋Number— the options or the durationReturns:
TweenSee also:
item.tween(from, to, options)
Example:Tween a nested property with relative values
tween(options)Tween item.
Parameters:
options:Object⟋Number— the options or the durationReturns:
TweenSee also:
item.tween(from, to, options)
Example:Start an empty tween and just use the update callback:
tweenTo(to, options)Tween item to a state.
Parameters:
to:Object— the state at the end of the tweeningoptions:Object⟋Number— the options or the durationReturns:
TweenSee also:
item.tween(to, options)
tweenFrom(from, options)Tween item from a state to its state before the tweening.
Parameters:
from:Object— the state at the start of the tweeningoptions:Object⟋Number— the options or the durationReturns:
TweenSee also:
item.tween(from, to, options)
Example:Tween fillColor from red to the path's initial fillColor:
Properties inherited from PathItem
PathIteminteriorPointReturns a point that is guaranteed to be inside the path.
Read only.
Type:
Point
clockwiseSpecifies whether the path as a whole is oriented clock-wise, by looking at the path’s area. Note that self-intersecting paths and sub-paths of different orientation can result in areas that cancel each other out.
Type:
BooleanSee also:
path.areacompoundPath.area
pathDataThe path’s geometry, formatted as SVG style path data.
Type:
String
Methods inherited from PathItem
PathItemBoolean Path Operations
unite(path[, options])Unites the geometry of the specified path with this path’s geometry and returns the result as a new path item.
Options:
options.insert: Boolean— whether the resulting item should be inserted back into the scene graph, above both paths involved in the operation — default:trueParameters:
path:PathItem— the path to unite withoptions:Object— the boolean operation options — optionalReturns:
PathItem— the resulting path item
intersect(path[, options])Intersects the geometry of the specified path with this path’s geometry and returns the result as a new path item.
Options:
options.insert: Boolean— whether the resulting item should be inserted back into the scene graph, above both paths involved in the operation — default:trueoptions.trace: Boolean— whether the tracing method is used, treating both paths as areas when determining which parts of the paths are to be kept in the result, or whether the first path is only to be split at intersections, keeping the parts of the curves that intersect with the area of the second path. — default:trueParameters:
path:PathItem— the path to intersect withoptions:Object— the boolean operation options — optionalReturns:
PathItem— the resulting path item
subtract(path[, options])Subtracts the geometry of the specified path from this path’s geometry and returns the result as a new path item.
Options:
options.insert: Boolean— whether the resulting item should be inserted back into the scene graph, above both paths involved in the operation — default:trueoptions.trace: Boolean— whether the tracing method is used, treating both paths as areas when determining which parts of the paths are to be kept in the result, or whether the first path is only to be split at intersections, removing the parts of the curves that intersect with the area of the second path. — default:trueParameters:
path:PathItem— the path to subtractoptions:Object— the boolean operation options — optionalReturns:
PathItem— the resulting path item
exclude(path[, options])Excludes the intersection of the geometry of the specified path with this path’s geometry and returns the result as a new path item.
Options:
options.insert: Boolean— whether the resulting item should be inserted back into the scene graph, above both paths involved in the operation — default:trueParameters:
path:PathItem— the path to exclude the intersection ofoptions:Object— the boolean operation options — optionalReturns:
PathItem— the resulting path item
divide(path[, options])Splits the geometry of this path along the geometry of the specified path returns the result as a new group item. This is equivalent to calling
subtract(path)andintersect(path)and putting the results into a new group.Options:
options.insert: Boolean— whether the resulting item should be inserted back into the scene graph, above both paths involved in the operation — default:trueoptions.trace: Boolean— whether the tracing method is used, treating both paths as areas when determining which parts of the paths are to be kept in the result, or whether the first path is only to be split at intersections. — default:trueParameters:
path:PathItem— the path to divide byoptions:Object— the boolean operation options — optionalReturns:
PathItem— the resulting path item
reorient([nonZero[, clockwise]])Fixes the orientation of the sub-paths of a compound-path, assuming that non of its sub-paths intersect, by reorienting them so that they are of different winding direction than their containing paths, except for disjoint sub-paths, i.e. islands, which are oriented so that they have the same winding direction as the the biggest path.
Parameters:
nonZero:Boolean— controls if the non-zero fill-rule is to be applied, by counting the winding of each nested path and discarding sub-paths that do not contribute to the final result — optional, default:falseclockwise:Boolean— if provided, the orientation of the root paths will be set to the orientation specified byclockwise, otherwise the orientation of the largest root child is used. — optionalReturns:
PathItem— a reference to the item itself, reoriented
Path Intersections and Locations
getIntersections(path[, include])Returns all intersections between two
PathItemitems as an array ofCurveLocationobjects.CompoundPathitems are also supported.Parameters:
path:PathItem— the other item to find the intersections withinclude:Function— a callback function that can be used to filter out undesired locations right while they are collected. When defined, it shall returntrueto include a location,falseotherwise. — optionalReturns:
Array of CurveLocationobjects — the locations of all intersection between the pathsSee also:
getCrossings(path)
Example:Finding the intersections between two paths
getCrossings(path)Returns all crossings between two
PathItemitems as an array ofCurveLocationobjects.CompoundPathitems are also supported. Crossings are intersections where the paths actually are crossing each other, as opposed to simply touching.Parameters:
path:PathItem— the other item to find the crossings withReturns:
Array of CurveLocationobjects — the locations of all crossings between the pathsSee also:
getIntersections(path)
getNearestLocation(point)Returns the nearest location on the path item to the specified point.
Parameters:
point:Point— the point for which we search the nearest locationReturns:
CurveLocation— the location on the path that’s the closest to the specified point
getNearestPoint(point)Returns the nearest point on the path item to the specified point.
Parameters:
point:Point— the point for which we search the nearest pointReturns:
Point— the point on the path that’s the closest to the specified point
Example:
Path Manipulation
reverse()Reverses the orientation of the path item. When called on
CompoundPathitems, each of the nested paths is reversed. OnPathitems, the sequence ofpath.segmentsis reversed.flatten([flatness])Flattens the curves in path items to a sequence of straight lines, by subdividing them enough times until the specified maximum error is met.
Parameters:
flatness:Number— the maximum error between the flattened lines and the original curves — optional, default:0.25
Example:Flattening a circle shaped path:
smooth([options])Smooths the path item without changing the amount of segments in the path or moving the segments’ locations, by smoothing and adjusting the angle and length of the segments’ handles based on the position and distance of neighboring segments.
Smoothing works both for open paths and closed paths, and can be applied to the full path, as well as a sub-range of it. If a range is defined using the
options.fromandoptions.toproperties, only the curve handles inside that range are touched. If one or both limits of the range are specified in negative indices, the indices are wrapped around the end of the curve. That way, a smoothing range in a close path can even wrap around the connection between the last and the first segment.Four different smoothing methods are available:
'continuous'smooths the path item by adjusting its curve handles so that the first and second derivatives of all involved curves are continuous across their boundaries.This method tends to result in the smoothest results, but does not allow for further parametrization of the handles.
'asymmetric'is based on the same principle as'continuous'but uses different factors so that the result is asymmetric. This used to the only method available until v0.10.0, and is currently still the default when no method is specified, for reasons of backward compatibility. It will eventually be removed.'catmull-rom'uses the Catmull-Rom spline to smooth the segment.The optionally passed factor controls the knot parametrization of the algorithm:
0.0: the standard, uniform Catmull-Rom spline0.5: the centripetal Catmull-Rom spline, guaranteeing no self-intersections1.0: the chordal Catmull-Rom spline
'geometric'use a simple heuristic and empiric geometric method to smooth the segment’s handles. The handles were weighted, meaning that big differences in distances between the segments will lead to probably undesired results.The optionally passed factor defines the tension parameter (
0…1), controlling the amount of smoothing as a factor by which to scale each handle.Options:
options.type: String— the type of smoothing method:‘continuous’,‘asymmetric’,‘catmull-rom’,‘geometric’— default:‘asymmetric’options.factor: Number— the factor parameterizing the smoothing method — default:0.5for'catmull-rom',0.4for'geometric'options.from: Number⟋Segment⟋Curve— the segment or curve at which to start smoothing, if not the full path shall be smoothed (inclusive). This can either be a segment index, or a segment or curve object that is part of the path. If the passed number is negative, the index is wrapped around the end of the path.options.to: Number⟋Segment⟋Curve— the segment or curve to which the handles of the path shall be processed (inclusive). This can either be a segment index, or a segment or curve object that is part of the path. If the passed number is negative, the index is wrapped around the end of the path.Parameters:
options:Object— the smoothing options — optionalSee also:
segment.smooth([options])
Example:Smoothing a closed shape:
Example:
Example:Smoothing ranges of paths, using segments, curves or indices:
simplify([tolerance])Fits a sequence of as few curves as possible through the path’s anchor points, ignoring the path items’s curve-handles, with an allowed maximum error. When called on
CompoundPathitems, each of the nested paths is simplified. OnPathitems, thepath.segmentsarray is processed and replaced by the resulting sequence of fitted curves.This method can be used to process and simplify the point data received from a mouse or touch device.
Parameters:
tolerance:Number— the allowed maximum error when fitting the curves through the segment points — optional, default:2.5Returns:
Boolean—trueif the method was capable of fitting curves through the path’s segment points,falseotherwise
Example:Click and drag below to draw to draw a line, when you release the mouse, the is made smooth using path.simplify():
interpolate(from, to, factor)Interpolates between the two specified path items and uses the result as the geometry for this path item. The number of children and segments in the two paths involved in the operation should be the same.
Parameters:
from:PathItem— the path item defining the geometry whenfactoris0to:PathItem— the path item defining the geometry whenfactoris1factor:Number— the interpolation coefficient, typically between0and1, but extrapolation is possible too
compare(path)Compares the geometry of two paths to see if they describe the same shape, detecting cases where paths start in different segments or even use different amounts of curves to describe the same shape, as long as their orientation is the same, and their segments and handles really result in the same visual appearance of curves.
Parameters:
path:PathItem— the path to compare this path’s geometry withReturns:
Boolean—trueif two paths describe the same shape,falseotherwise
Postscript Style Drawing Commands
moveTo(point)On a normal empty
Path, the point is simply added as the path’s first segment. If called on aCompoundPath, a newPathis created as a child and the point is added as its first segment.Parameters:
point:Point— the point in which to start the path
lineTo(point)Adds a straight curve to the path, from the the last segment in the path to the specified point.
Parameters:
point:Point— the destination point of the newly added straight curve
arcTo(through, to)Adds an arc from the position of the last segment in the path, passing through the specified
throughpoint, to the specifiedtopoint, by adding one or more segments to the path.Parameters:
through:Point— the point where the arc should pass throughto:Point— the point where the arc should end
Example:
Example:Interactive example. Click and drag in the view below:
arcTo(to[, clockwise])Adds an arc from the position of the last segment in the path to the specified point, by adding one or more segments to the path.
Parameters:
to:Point— the point where the arc should endclockwise:Boolean— specifies whether the arc should be drawn in clockwise direction — optional, default:true
Example:
Example:Interactive example. Click and drag in the view below:
curveTo(through, to[, time])Adds a curve from the last segment in the path through the specified
throughpoint, to the specified destination point by adding one segment to the path.Parameters:
through:Point— the point through which the curve should passto:Point— the destination point of the newly added curvetime:Number— the curve-time parameter at which thethroughpoint is to be located — optional, default:0.5
Example:Interactive example. Move your mouse around the view below:
cubicCurveTo(handle1, handle2, to)Adds a cubic bezier curve to the path, from the last segment to the specified destination point, with the curve itself defined by two specified handles.
Parameters:
handle1:Point— the location of the first handle of the newly added curve in absolute coordinates, out of which the relative values forsegment.handleOutof its first segment are calculatedhandle2:Point— the location of the second handle of the newly added curve in absolute coordinates, out of which the relative values forsegment.handleInof its second segment are calculatedto:Point— the destination point of the newly added curve
quadraticCurveTo(handle, to)Adds a quadratic bezier curve to the path, from the last segment to the specified destination point, with the curve itself defined by the specified handle.
Note that Paper.js only stores cubic curves, so the handle is actually converted.
Parameters:
handle:Point— the location of the handle of the newly added quadratic curve in absolute coordinates, out of which the relative values forsegment.handleOutof the resulting cubic curve’s first segment andsegment.handleInof its second segment are calculatedto:Point— the destination point of the newly added curve
closePath()Closes the path. When closed, Paper.js connects the first and last segment of the path with an additional curve. The difference to setting
path.closedtotrueis that this will also merge the first segment with the last if they lie in the same location.See also:
path.closed
Relative Drawing Commands
moveBy(to)If called on a
CompoundPath, a newPathis created as a child and a point is added as its first segment relative to the position of the last segment of the current path.Parameters:
to:Point
lineBy(point)Adds a straight curve to the path, from the the last segment in the path to the
tovector specified relatively to it.Parameters:
point:Point— the vector describing the destination of the newly added straight curve
Example:
Example:Drawing a spiral using lineBy:
arcBy(through, to)Adds an arc from the position of the last segment in the path, passing through the specified
throughvector, to the specifiedtovector, all specified relatively to it by these given vectors, by adding one or more segments to the path.Parameters:
through:Point— the vector where the arc should pass throughto:Point— the vector where the arc should end
arcBy(to[, clockwise])Adds an arc from the position of the last segment in the path to the
tovector specified relatively to it, by adding one or more segments to the path.Parameters:
to:Point— the vector where the arc should endclockwise:Boolean— specifies whether the arc should be drawn in clockwise direction — optional, default:true
curveBy(through, to[, time])Adds a curve from the last segment in the path through the specified
throughvector, to the specifiedtovector, all specified relatively to it by these given vectors, by adding one segment to the path.Parameters:
through:Point— the vector through which the curve should passto:Point— the destination vector of the newly added curvetime:Number— the curve-time parameter at which thethroughpoint is to be located — optional, default:0.5
cubicCurveBy(handle1, handle2, to)Adds a cubic bezier curve to the path, from the last segment to the to the specified
tovector, with the curve itself defined by two specified handles.Parameters:
handle1:Point— the location of the first handle of the newly added curvehandle2:Point— the location of the second handle of the newly added curveto:Point— the destination point of the newly added curve
quadraticCurveBy(handle, to)Adds a quadratic bezier curve to the path, from the last segment to the specified destination point, with the curve itself defined by the specified handle.
Note that Paper.js only stores cubic curves, so the handle is actually converted.
Parameters:
handle:Point— the handle of the newly added quadratic curve out of which the values forsegment.handleOutof the resulting cubic curve’s first segment andsegment.handleInof its second segment are calculatedto:Point— the destination point of the newly added curve
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